Since July 2016, I've been busy working with the super talented English indie band, Glass Animals. My management, I AM SOUND, connected me with them after hearing that they were looking for someone to bring their latest single, "Season 2 Episode 3" to life in form of a music video and an app. The ball instantly started rolling after our first call to go over details about the music video, which ended up leading to one of my favorite projects I've done so far.
Directing the music video was nuts! I brought in Advent Films to produce and co-direct the live-action side of things. I honestly couldn't have asked for a better shoot. The set was filled with a plethora of talent working together to bring this piece to fruition. The final bits of the video was finalized when I was in Japan, where I was doing animation with my good friend, Myk, while he was in Ukraine.
Bringing the Glass Animals' album to life via Tumblr IRL was massive. Not only was the band playing, but the characters from the album were present to enjoy the arcade and bottomless jars of mayonnaise with fans. Afterwards, I partnered with GA to do a podcast for Vinyl Me, Please. Myk was there in spirit.
The Season 2 Episode 3 project came to an end with an app that's available for iOS, Android, and your browser today. My first iOS app, Drizzy Tearz, took me 7 months to build, which I thought was pretty normal. Though I was restricted to a deadline, this app only took me a month and a half to develop and optimize for multiple platforms. The overall plan was to take the music video I directed for them and to make it into a music video game by using the same assets and style from the video. I'm stoked on the game! Yes, it still has some bugs, but that's nothing an update can't solve.
If you want to see a behind-the-scenes look of the process and more info on who all was involved, feel free to jump over to my portfolio :].
UPDATE: Forbes wrote an amazing article on the project. Check it out HERE !